Twonk 17 May : 20:47 currently playing COD BLACK OPS III and DOOM if anyone still exists (not sure if i didnt imagine all of you as part of my schizoembloidism)
Twk 08 Jul : 20:43 Wow.. I can't believe this website is still up and running. I just randomly remembered to go visit this page, after so many years :P
Ryann, 09/03/2005 This is our final in-depth look at the upcoming player-versus-player systems planned for World of Warcraft, and it deals with the new Honor System and Rewards. When these systems are deployed, there will be many more incentives for players to fight each other than just the thrill of the kill. And honorable PvP players will receive just rewards for fighting players that are of appropriate levels. We're in the midst of testing these systems, but there is already a lot that we can share with you. http://www.wow-europe.com/en/pvp/pvp-article-part2.html
Posted by Darkild on Wednesday 09 March 2005 - 15:51:02
Ryann, 08/03/2005 The next patch, which is currently scheduled to go live after our regular realm maintenance on the 18th of March, will feature many useful additions to World of Warcraft, for example
* Meeting Stones, which will make it easier for you to find a group for a dungeon * Four additional action bars, giving you a total of 48 action buttons * New flightpaths all across Kalimdor
You can read the full patchnotes here http://www.wow-europe.com/en/patchnotes/patch-07-03-2005.html
Posted by Darkild on Wednesday 09 March 2005 - 11:21:30
07/03/2005 Two new public test realms are being introduced in the U.S. to help us test future changes that are going into World of Warcraft. These realms will supplement the ongoing QA process already in place internally. We are deploying these test realms so that we can gather valuable feedback on various test issues in a closed environment without having these issues adversely affect our general audience.
Among the elements we want to test are: new hardware configurations, database configurations, and experimental server-side and client-side changes. Due to the experimental nature of the new test realms, initially we will be opening them only in the U.S. in order to monitor any stability issues or possible impact they might have on the entire service. Once the setup and use of these test realms are optimized, we will roll implement additional test realms in all live regions.
The long term goal of the public test realms is to facilitate the introduction of any changes to our global audience so that new service optimizations and content updates can be tested, analyzed, and then presented to our customers with the shortest delay possible.
Posted by Darkild on Tuesday 08 March 2005 - 11:01:36
Ryann, 07/03/2005 The World of Warcraft development team has put together a preview of the new dungeon, which will be added in the next patch. Read more about the haunted ruins of ancient Eldre’Thalas, the fate that befell those who used to dwell within the shelter of its walls, and the new occupants of this lightforsaken place, which the people of Feralas know only by this one dreadful name: Dire Maul Read more at: http://www.wow-europe.com/en/info/underdev/diremaul.html
Posted by Darkild on Tuesday 08 March 2005 - 10:58:25
From http://www.wow-europe.com/en/ Ryann, 07/03/2005 Even in China, World of Warcraft is seeing an incredible demand. During just the first hour of the recent sign-ups in China, 100.000 gamers registered to take part in the Chinese World of Warcraft Beta Test, which is scheduled to begin in about two weeks.
Posted by Darkild on Tuesday 08 March 2005 - 10:56:44
Selling World of Warcraft In-Game Content for Real Money
From the official european wow site.
Game Masters, 01/03/2005 It has come to our attention that certain individuals are selling Blizzard's in-game property for cash on auction sites such as eBay and on personal websites. The World of Warcraft Terms of Use clearly state that all of the content in World of Warcraft is the property of Blizzard, and Blizzard does not allow "in game" items to be sold for real money. Accordingly, Blizzard Entertainment will take any and all actions necessary to stop this behaviour. Not only do we believe that it is illegal, but it also has the potential to damage the game economy and overall experience for the many thousands of others who play World of Warcraft for fun. In order to promote a fun and fair environment for all our customers, we are actively investigating those individuals who engage in this inappropriate activity and reserve the right to take legal action against these individuals to protect World of Warcraft for all those who "play by the rules." If you are found to be selling in-game property (such as coins, items, or characters), for real money, you will lose your characters and accounts, and Blizzard Entertainment reserves its right to pursue legal action against you as well.
We also want to remind potential buyers in the game to please refrain from buying in-game property with real money. We understand the temptation to purchase better items, but Blizzard, and not the seller, does own all in-game property. In addition, we feel that characters can find ample equipment and money within the game through their own adventuring and questing. Please understand that if you do purchase in-game property from sellers on eBay and personal sites, we may temporarily suspend your account, and at the very least, delete the offending items.
Since the start of the beta Blizzard Entertainment Europe have followed up on our zero-tolerance policy for this type of activity, and all of those individuals found to have breached our terms of use have lost their characters and accounts. We will continue to take such action against all such transgressions to protect the sanctity of the game environment.
Thank you for understanding our position. Blizzard Entertainment is committed to maintaining the atmosphere of fair play and fun in World of Warcraft.
Posted by Darkild on Wednesday 02 March 2005 - 13:45:12
Under development page at official WoW europe site updated.
The Under Development page has just been updated with a few of the features being implemented next patch! This content patch focuses on high-level content, class improvements, UI features, and bug fixes. This post does not list all of the additions, changes, and bug fixes going into the next patch -- we will be releasing more information as the patch draws closer. Click http://www.wow-europe.com/en/info/underdev/ to take a look.
We also wanted to give you an update on two of our most highly anticipated features. These features are currently the development team's highest priorities.
Player vs. Player Honor System The PvP Honor System is in its final phase of testing. We are currently running stress tests with data taken from live realms. These stress tests allow us to catch any unforeseen problems that can occur when the system begins calculating data from hundreds of thousands of players at one time. As soon as we gather enough information and are comfortable with the performance, we will activate the Honor System in a patch.
Battleground System Battlegrounds are currently undergoing extensive internal testing. Once we are happy with our internal playtests, we will open up an external test realm so we can begin testing Battlegrounds in a live environment with existing players. Please note that we are still working out the details of the test realm and we will release more information as soon as it becomes available.
Instead of holding back already-finished content and necessary bug fixes for a combined patch with these systems, we decided to split them into separate patches. This lets us present new content immediately while still allowing us to refine these two new systems. The Honor System and Battlegrounds will be introduced in a later patch in the future, and might not be unveiled at the same time. We will reveal more information as it becomes available. Thank you for your patience.
Once again, we thank all of you for spending your time with us, and we wish you luck on your adventures in Azeroth.
Posted by Darkild on Monday 28 February 2005 - 08:44:39
Signup or be kicked - Social aspekt of the guild is lacking
We the Officers think the guild is lacking on the social part. Nobody seems to be showing any interrest in the guild and nobody seems to be grouping with each other, and we dont see any replies in the guild chat.
The Guild is not what we hoped for, we wanted the guild to be friendly and helpfull so that we could help each other out when we needed it.
To make things short, if you are interrested in the Guild you need to be signed up on this website, if you don't sign up, we take it as if you dont want to be a Guild member and we will kick you out of the Guild.
If you have any complaints or just want to tell us why you dont want to be in the guild, you can post in the non member forum.
Posted by Darkild on Thursday 24 February 2005 - 20:08:41
Weekly Maintenance Ryann, 24/02/2005 On Friday morning, all realms will be taken offline for the weekly maintenance, which is scheduled for the timeframe from 7:00 to 11:00 (GMT+1). During the maintenance, a patch will be applied that should improve the lag in crowded zones. This patch requires a small automatic download. Thank you for your understanding.
Posted by Darkild on Thursday 24 February 2005 - 18:54:02